Cigarette Assasin
Brief
This project was made for a game jam that ran for 4 weeks. We formed the team and added people over the 4 weeks the main game idea was to create a goofy horror game about finding a man in a club on a night out. It was based in Sheffield.
What I Made
I was responsible to the implentaiton of the fading sound system as well and some of the level design. I also helped to make the nightclub feel much more underground and shady. I also reocrded various sounds for the game.
Feedback
The feedback for this project was really positive. People really like the idea and the goofiness of the game. We did not decide to continue the project and started work on INCURSION. The main thirs yr project.

Assets Made
I was responsible for the audio in theg aem as well as making the nighclub feel shady and dodgy. Me and one of the artists happen to have really good reference of sheffield which allowed us to create a really accurate and good feel with both the art and level deisgn.
What Went Well
The project as a whole went really well with each tema memebr contributing a lot to the project.
What Didnt Go Well
For the project nothing really went wrong we had one issue where the audio was a bit broken but I got promming to help me fix the issue.
What I Learnt
The project was a really good way to figure out how the team would work together. We all worked very well and were happy with the end product. I again learnt how to use unreal various systems within C++ and Blueprints.
Software And Hardware Used
for theis project we Used Unreal 5.6 whcih allows us much more features and really helped with production. As well as maya and adobe Audition and Fl Studios.
My Process
Made By Ewan Ramsay
© 2025 by Ewan Ramsay



